Saturday, 8 November 2014

Conquest 2014

Last weekend Conquest was on here in Christchurch. The Southern Strategists generally put on a demo game or two at Conquest each year but this year we put on three.

First up is our 20mm WW2 game.
Russia V Germans.



 We had another run through of the rules on the Wednesday night before.






 ..and the game we played on the Saturday.







The players swapped sides from the Wednesday night game but still I think the Russians won both games.
On the Sunday some of the guys put on a Steam Punk game that I think ended in a draw.

 Also on the Sunday we put on a Great Northern War game. 

 Initially the Swedes looked to have this game well under control but in the end the Russians had the numbers to hang in there and take the victory.

There were a number of competition games on ( over 140 players I believe). These included X- Wing, FOW and Bolt Action in one room  as well as other Science Fiction type games in another room. Unfortunately the lighting in the other room meant that my photos didn't turn out too good .
A bunch of X-Wing games under way.
One of the FOW tables
The Bolt Action table was very impressive with the wonderful terrain tiles they were using.
 
 Always a great weekend of fun and games and catching up with friends.



Sunday, 19 October 2014

Dark Age Ambush

Almost back to their village the Vikings were feeling pretty confident that they had pulled off a raid on the local Saxons with not even suffering a scratch.

Vikings returning from a raid in Saxon territory

 All the Vikings had to do was get the loot into the village before the Saxons take it back off them.


  Out from the trees came the Saxon warbands charging straight towards the Vikings.

 The Saxons decided to attack the Viking village and therefore prevent the Vikings from being able to fulfill their victory conditions. The large number of archers in the Viking village were also causing the Saxons some concerns. Just another reason to attack the village before the Vikings get there.

 One warband attacked the column  while the other two charged the village.
 Although several Saxons made it over the fences it was hard going.
 The Vikings were hampered by the slow moving carts and captives but not enough for the Saxon warbands.
 Insufficient Saxons became the big problem. Just too many Vikings and slowly the Vikings raiders were getting closer to their goal.
 By now every turn saw another group of Viking loot make it to the safety of their village.

 Eventually the Saxons had to concede. They backed off and let the remaining Vikings return home with all their ill gotten gain.
 Next time the Saxons will have greater numbers and will return to raid the Viking settlement.


A great night with the lads even if I was on the wrong side, again!

Rules were again modified LotR.

Sunday, 5 October 2014

Early WW2 in 15mm

Our last game was set in early WW2 with the Germans attacking a couple of French held towns on their way to dominating France.

The rules were Rapid Fire.

 The Germans began by attacking the French Right and centre.
The French centre town.

 Over on the French left the Germans attempted to block any chance of the French reinforcing their centre.
French reserves moving up to the centre town.

The centre French town.



Citroen trucks parked by one of the French towns.

 The German attack on the French right was proving to be hard work. After suffering heavy casualties the Germans were almost in.
 The Germans were blasting the centre town with 88's and some 105's before the infantry bailed out of their trucks to storm the town.
More German support.

Trusty 88.

 Tank attacks with infantry support was the order of the day.
 The German tanks rolled past the first French held town to take on the waiting French armour that was coming up in support.

 In the end it was all in vain as the French managed to hold on to the towns until nightfall.
 Despite the Germans having the greater numbers they were unable to take any more French towns.
Very costly for the Germans but I can see a re-match coming!

Thanks to Adrian for supplying all the buildings, troops and vehicles as well as running the game.